John's 18XX Site -- 1829 Section
1829 South and 1829 North Companies
The Private Companies & Steam Packets
| Private Railway Company South board |
Hex | Cost | Revenue | Hex | Private Railway Company North board |
|---|---|---|---|---|---|
| S&M | E3 | 30 | 5 | D10 | A&F |
| C&HP | K7 | 75 | 10 | P14 | C&HP |
| C&W | D12 | 130 | 15 | K15 | S&D |
| L&M | L4 & L5 | 210 | 20 | O9 & O11 | L&M |
| Steam Packet South board |
Hex | Cost | Revenue | Hex | Steam Packet North board |
|---|---|---|---|---|---|
| Hull | M10 | 315 | 25 | N20 | Hull |
| Preston | M5 | 435 | 30 | M9 | Barrow |
| Holyhead | K2 | 570 | 35 | P4 | Holyhead |
| Harwich | F12 | 720 | 40 | J2 | Stranrear |
| Dover | C12 | 900 | 45 | B12 | Aberdeen |
The Optional PC rule.
Only Used if so specified at the Game Start.
Private Railways, but not Steam Packets, may be sold back to the Bank Pool during any SR (except the first) for £30 less than the face value of the Company.
They are then available for purchase, subject to the rules of the game, at face value.
A tile may be laid on the hex or hexes covered by a Private Railway that is in the Bank Pool. This action closes the Private Railway.
Private Railways still in use are closed on entry to Phase Four.
Once closed, Private Railways take no further part in the game and do not count towards a player's score.
The Share Companies
| Share Company - South | Home Hex | Par | Par | Home Hex | Share Company - North | |
|---|---|---|---|---|---|---|
| LNWR | J5 | 100 | 100 | Q11 | LNWR | |
| GWR | E7 | 90 | 90 | L14 | NER | |
| MR | J7 | 82 | 82 | Q15 | MR | |
| LSWR | E10 (SW) | 76 | 76 | G9 | NBR | |
| GNR | L8 | 71 | 71 | G5 (SE) | CR | |
| LBSCR | C10 | 67 | 67 | O11 (NW) | L&YR | |
| GER | E10 (E) | 64 | 64 | O17 | GNR | |
| GCR | L7 | 61 | 61 | O15 | GCR | |
| L&YR | L5 (NW) | 58 | 58 | G5 (SW) | GSWR * | |
| SECR | C12 | 56 | 56 | A5 | HR * | |
| 53 | M9 (N) | FR * | ||||
| * Director's cert = 3 shares | ||||||
Note that in a 3 player game only the first 6 companies are used.
Note that in a 4 player game only the first 8 companies are used.
Note that in a 5 or more player game all the companies are used.
Note that where the number of players permit the FR will be used in all Fourtrack Mainline games .
The Receiver.
When 6 or more shares of a company are in the Bank Pool a Receiver is appointed to run the Company, Rule 84 refers.
How I will handle a Company in Receivership is explained on the Receiver page of this site.
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